Dota 2 sanity eclipse solar
Thread: Outworld Devourer’s Sanity Eclipse does not affect Brewmaster Spirits
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Outworld Devourer’s Sanity Eclipse does not affect Brewmaster Spirits
I feel this should be changed (if it is indeed intended in the first place) – it completely nullifies OD’s ulti. I know Brewmaster’s Earth Spirit is magic immune, and indeed shouldn’t suffer any damage from Sanity’s Eclipse (which does magical damage) – but I don’t think the other spirits should also be immune.
The game id is: 854674334
The Outworld Devourer is played by SiteMaster
The Brewmaster is played by †РЙMŌц
Game was played on the EU servers.
Event happened at minute 31:18 game time (35:30 replay time)
Here are some screenshots:
Last edited by aviad; 08-26-2014 at 05:18 AM .
first of all sanity eclipse hits only heroes primal split pandas are not exactly heroes also they dont have stats so are u suggest pandas should damage directly by ods int not difference between od and panda
Last edited by cyanist; 08-26-2014 at 08:42 PM .
Sanity’s Eclipse deals damaged based on the difference between the affected unit’s and OD’s int. So it can only affect heroes, as there are no other units with int.
Primal Split spirits have no int either since they aren’t heroes, so they are unaffected. Nothing wrong here.
I disagree bu3ny – there’s nothing wrong here techincally, but it *should* be changed in my opinion. The split should not make the Brewmaster completely immune to OD’s 150 second cooldown ulti!
There is nothing to disagree.
Brewmaster is invulnerable during his ulti.
The spirits are no heroes and thus unaffected by Sanity’s Eclipse and all other hero-only spells.
Just attack them normally and you’ll get your kill on the rascal. I would recommend a Black King Bar so they don’t keep disabling you, though.
From the forum description: “This is for discussing things you feel are wrong, or are uncertain about, but aren’t sure its a bug or not yet.”
According to bu3ny it’s not a bug, but not according to others. I (and others) feel that the spirits should be vulnerable to a magic damage spell except when magic immunity is applied (which is the case for earth spirit only). Technicalities such as “spirits are ancients and not heroes” or “spirits have no intelligence attributes” are irrelevant, since they can be assumed to be heroes for the purpose of this spell, and they can be assumed to have the attributes of the brewmaster himself.
Take it to misc sub-forum, this is only for bugs, not balance.
From the forum description: “This is for discussing things you feel are wrong, or are uncertain about, but aren’t sure its a bug or not yet.”
According to bu3ny it’s not a bug, but not according to others. I (and others) feel that the spirits should be vulnerable to a magic damage spell except when magic immunity is applied (which is the case for earth spirit only). Technicalities such as “spirits are ancients and not heroes” or “spirits have no intelligence attributes” are irrelevant, since they can be assumed to be heroes for the purpose of this spell, and they can be assumed to have the attributes of the brewmaster himself.
W-w-what? Technicalities do not matter? I think you have come to the wrong game, this is dota, where technicalities DO matter very much so. The primal spirits are NOT heroes, just like warlocks golem or visage’s birds, and thus you cannot duel them or, in this case, use Sanity’s Eclipse on them.
Sanity’s Eclipse and Duel are two very different skills. Sanity’s Eclipse is a banal aoe damage spell, there’s no conceivable reason why it shouldn’t work on the Brewmaster (spirits or no). There’s also a difference between the spirits and other summoned units, because the summoned units are not the hero that summoned them. But the Brewmaster spirits really are.
EDIT: By the way, if spirits were considered as summons, then OD’s Arcane Orb should do massive bonus damage vs them, and this does not happen (as it does with warlock golems, visage birds, etc., etc. )

