Hyde on Sniper in DotA 2.
The sniper in DotA 2 is a carry, and the hero with the longest auto attack distance. A large attack radius compensates for a small amount of sniper health. Most players consider the sniper a simple and easy hero (often talk about it in the video guides on the sniper in DotA 2), but to fully realize his carry-potential is not so easy. The hero is ideal for the type of players who like to act at a distance, thus not exposing themselves. Let’s learn how to play this “simple” hero in our guide on Dwarven Sniper (as it was called in the first DotA).
The skills of the Sniper in DotA 2.
Shrapnel.
Begins our guide to the sniper in DotA 2 AoE skill that will help in farming and add the ability to slow down opponents. We try to use on ganks. Many people avoid pumping sharpnel, but this is the wrong decision. The skill also deals damage to enemy buildings, which will help the sniper to quickly accumulate money for the necessary artifacts. Skill you can also scout the area, for example, the presence of the enemy at Roshan.
Headshot.
Passive sniper ability. Gives him the chance to ministun with each basic attack, in addition to additional damage, will provide an opportunity to bring down caste spells. In the early game is extremely inefficient, as the sniper does not have the proper velocity for the frequent trigger passive. You can learn 1 level at the beginning of the game, and maxing out closer to the late game.
Take Aim.
The ability to increase the range of autoattacks and what gives the sniper uniqueness. With a full leveling this passive, attack range the sniper will be higher than the taverns. You can pump at the beginning of the game, thereby protecting yourself from Harras and ganks. During the team battle will allow the sniper to stay away from events, and yet participate in them. After all, the sniper does not have a high survivability to catch the eyes of enemies.
Assassinate.
After a short delay, deals massive magic damage to a single target. This ult is the limit of dreams Rubick’a. Sniper having the sixth level will not leave alive any enemy. Under the right understanding of calculation damage (damage recalculated in dependence from figure magic resistance goal) and timely using this a skill will bring you many frags.
The delay before application is 1.7 seconds;
If goal receives immunity to magic or for some reason you not need in applying ulty-click button, S and cancel the application of;
Gives mikrostan (stanit through Black King Bar), than stops castes spells;
Gives the visual effect and highlight sacrifice for the sniper and allies;
The sequence of the flow of skills from Perga.
It is recommended to download skills in the following sequence depending on the level of the hero:
LVL 1 2 3 4 5 6 7 8 9 10 11 12 13 Skill And Higher Of 14 15 16 17 18 19 20 21 22 23 24 25 Skeel.
Guide how to play for Sniper in Dota 2.
Beginning of game.
Like the rest of our guides, the sniper guide in DotA 2 will continue with the initial purchase, which should consist of three branches ( Iron Branch) and hilok (Healing Salve, Tango).
The sniper needs gold and experience, so we will go to the easy line with a support that will stack forest creeps for taps and help harass opponents on the line.
The first item must collect Power Treads and put the attribute on the force. Thus, increase the speed of movement and attack, and 150 health points thin sniper certainly will not be superfluous.
After buying the boot (Power Treads), we will take the Shadow Blade – Claymore component, then we will collect inviz from it, but for now this sword will greatly help in lasthite.
On the line, with support, we can behave very aggressively and constantly bother the enemy, as the enemy heroes to us just can not get. Upon receipt of ultimate can immediately put it into a wounded enemy (if you know what will kill him or finish off the ally). But we are not fond of teamfights yet-farm at this stage of the game is more important for a sniper than fights with opponents.
The midgame.
Let’s get the main subject of this guide on Sniper’a in DotA 2-Shadow Blade. In addition to passive bonuses, the sniper will be able to go into invisibility at the right time, which will help him avoid focus and unnecessary death.
The next artifact will be Helm of Dominator. The standard subject for Kerry, gives vampirism, boosts damage with hands and physical protection.
After obtaining caregiver layfstila think about buying Yasha, with the consequent transformation in Manta Style, which and until transformation will fit a sniper, so as Yasha (Yasha) passively increases appreciate, the speed attacks and running.
In team fights the midgame staying behind their allies, are sounding from afar. At the first sign of danger prozhimaet Shadow Blade. When killing Roshan, we try to take away Aegis of the Immortal-the sniper still has little health, which can not be said about his damage at this stage of the game.
Late game.
We try to quickly gather up the key Leite artifacts. In the guide on Sniper’a in Dota 2, you can choose one of these two items. Monkey King Bar in addition to the chance to bash at auto attack will also not miss the enemy with evasion. If you Dodge the enemy can’t take Daedalus, an artifact will give a huge boost to our Dps, which in late game can determine the outcome of a team fight.
After improving Yasha to Manta Style. Now we can not immediately hide in Shadow Blade, and squeeze manta (Manta Style) – the enemy will have to choose between three snipers.
Butterfly greatly increase the main indicators of the sniper-agility, speed and attack power, as well as give a chance to evade the enemy’s auto-attack.
In leitgeyme, when have enemy certainly there is objects for struggle with invisibility, we should sell Shadow Blade and in empty slot insert Black King Bar. The artifact will increase our meager vitality and give us immunity to magic.
Like the rest of the key characters in the leitheim, the sniper needs to have money for ransom, otherwise you can lose the game. Black King Bar can now be used when we focus opponents, and eat off in teammates will be due to Helm of Dominator, which can later be converted to Satanic.
The lining of the hero.
On what line the hero feels better when pumping can be seen in the following table: